Ecosystem v2
Last updated
Last updated
2024 will be the period in which the blockchain technology infrastructure will be actively commercialized in the market. In other words, it will be a period where Mass adoption begins. The blockchain game market will be the market that leads the mass adoption of blockchain, and we plan to move along the changing market conditions and build a sustainable ecosystem. The MUDOL2 ecosystem will also transition to Ecosystem v2 to contribute to the mass adoption of blockchain game market. Plus, the most aspect we consider as most important in the blockchain game market is sustainability. For this to be possible, immersive ‘fun’ must be constantly provided, and players must actively ‘participate’ and ‘remain’ in the community (ecosystem). For this to happen, through Ecosystem v2 we will accomplish the missions below, and prove our ecosystem’s sustainability to contribute to the mass adoption of the blockchain game market.
Compared to Ecosystem v1, Ecosystem v2 has a stronger ecosystem participation motivation and deflation model.
Building a sustainable ecosystem with a game alone has its limits. Because of the game’s Lifecycle, even constantly adding usages of a token will not always help maintain an ecosystem. Also, there definitely will be limits to satisfy the variety of players with a single game. Following Ecosystem v2’s Key Direction, we will continuously release various casual Web2 and Web3 games with simple mechanisms to maintain our ecosystem.
Ecosystem v2 will provide strong incentives to induce players to participate in the ecosystem as vMUDOL holders. We will release NFT collections, which will play the most valuable role in building a sustainable environment in Ecosystem v2, and players must first contribute to the ecosystem as vMUDOL holders to obtain these NFT collections. Owning MUDOL2 Infinity NFT Collections will provide further incentives when playing Web2 games and grant players various priorities within the ecosystem. Furthermore, when owning Web3 game NFT collections, players can use them to play Web3 games and own gameplay experiences. With this, players will participate more actively in the ecosystem, and their contributions will be rewarded.
Ecosystem v2’s deflation model is very strong. First, not only a single game, but various game line-ups will be added to the ecosystem, and players will be able to use the tokens through the variety of token usage playing each game. In this process, we will burn part of the tokens directly used in Web3 games, ultimately building an ecosystem’s deflation virtuous cycle.
Plus, part of the profit from Web2 games will be constantly used to buy back $MUDOL2 and burn them. We will constantly develop and integrate a pioneering deflation model for a sustainable ecosystem.
We will provide strong incentives to participate in the ecosystem by airdropping NFT collections that can grant various and great influence in the ecosystem, or by granting ownership rights for NFT collection that can be used in Web3 gameplay to vMUDOL holders. Plus, we will attract the interest of Web3 game community and constantly increase the number of members within our ecosystem through NFT Airdrops.
The Ecosystem v2’s revenue stream is composed of various elements. NFT Item sale, IAP (In-app purchase), IAA (In-app advertising), MUDOL2 and Web3 game NFT minting fee, ingame exchange resource exchange fee, NFT trade fee, etc. are some of them.
Ecosystem v2’s ecosystem size and economic sustainability will be the key to this revenue stream. In other words, the number of players and NFT trading volume are the key ecosystem revenue. For this revenue stream, we will actively induce players’ ecosystem participation and plan for the prosperity of the ecosystem.